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Devlog
Update v0.02k
January 12, 2019
by
hypnotic
Change Log (minor bug fixes): Z-fighting between door and inventory fixed. Cooldown bug fixed when weapon with long cool down is swapped for another. Add bullet description to indicate how to split a...
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Update v0.02j
January 07, 2019
by
hypnotic
Change Log: (Based on some awesome feedback) -Player control is more responsive now, less glidey (rotation speed also increased to near instant) -Doors no longer interfere with player moving. Level tr...
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Update v0.02i
January 06, 2019
by
hypnotic
1
Doors v2. Testing placement and whether they interfere with level traversal...
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Update v0.02h
January 04, 2019
by
hypnotic
1
Change Log: -Doors Test (first stab) 1 Locked door in house 1 near start location (Key required is in garage), 1x unlocked door in garage. Doors can be opened when in range with the RMB if not locked...
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Update v0.02g
December 30, 2018
by
hypnotic
1
Change Log: -Add new mechanic: Dead Aim (holding the cursor still and not moving the player character will reward player patience with an aimed shot. Cursor indicates dead aim precision. -Melee comba...
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Update v0.02f
December 29, 2018
by
hypnotic
Change Log: -Add darkness -Better indoor collision detection -Removed negative ending -Increased all weapon damage -Low furniture now cast shadows (beds tables etc)...
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Update v0.02e
December 27, 2018
by
hypnotic
-Add new toggle-able alternate control scheme : Character facing. (default is viewport centric) -Minor tweaks...
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Update v0.02d
December 26, 2018
by
hypnotic
Change Log: -Add Unity Cinemachine camera (prevents camera from going out of bounds and better control) -Correctly highlight UI buttons to indicate currently selected player...
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Update v0.02c
December 24, 2018
by
hypnotic
Change log: -Improved squad movement (move to and follow me) -Improved squad awareness (randomly scans when idle) -Add some additional sound and special fx...
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Update v0.02b
December 24, 2018
by
hypnotic
Minor changes: Cannot consume items while story is displayed (bug fix) Better footsteps. Faster text type. Better indication (text float) of who was hit and what the damage was...
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Update v0.01
December 22, 2018
by
hypnotic
Added initial tutorial elements. Next up: Recruitment of party members and detailed conversations to build lore...
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Update v0.02
December 22, 2018
by
hypnotic
Changes: -New objective system -Story elements with branching convos -Player mortality -Recruit party members -Improved Team AI...
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